by Bernhard Schindlholzer, follow me on Twitter
The most popular article on this site is the comparison of different customer experience strategies with examples from the Ritz-Carlton Hotels and IKEA. The essence of the article also reflects my personal understanding and believes about customer experience: A remarkable customer experience is the result of an unexpectedly high customer value.
Customer experience management can not just focus on customer service or branding because a company’s products and (core) services are ultimately the drivers of customer value and therefore essential for the customers experience.
When flying with a low-cost airline it is accepted to take the bus to get on the plane. Yet when you are booked on a business class ticket with a traditional carrier everybody expects to use the jet bridge to enter the plane. Customers can indeed have a great experience even though they have to take the bus because the price of their ticket is so much lower.
"The Good Enough Revolution: When Cheap and Simple Is Just Fine" is an article in Wired Magazine that applies a similar understanding of the elements that constitute a great customer experience.
Even though the business model was not successful, the founders of Pure Digital and creators of the now famous Flip Camera found out something interesting about customer expectations:
"Customers would sacrifice lots of quality for a cheap, convenient device. To keep the price down, Pure Digital had made significant trade-offs. It used inexpensive lenses and other components and limited the number of image-processing chips. The pictures were OK but not great. Yet Pure Digital sold 3 million cameras anyway."
The article continues and describes the success of the company’s next product, the Flip Ultra:
After some trial and error, Pure Digital released what it called the Flip Ultra in 2007. The stripped-down camcorder—like the Single Use Digital Camera—had lots of downsides. It captured relatively low-quality 640 x 480 footage. It had a minuscule viewing screen, no color-adjustment features, and only the most rudimentary controls. But it was small , inexpensive , and so simple to operate that pretty much anyone could figure it out in roughly 6.7 seconds.
The success speaks for itself:
Today—just two years later—the Flip Ultra and its subsequent revisions are the best-selling video cameras in the US, commanding 17 percent of the camcorder market. Sony and Canon are now scrambling to catch up.
The article presents some additional examples ranging from MP3, to unmanned aircraft to healthcare and closes with a statement from Pure Digital founder why Flip knockoffs from the likes of Sony have failed:
"I think it’s because we have a better product." What’s odd is that executives at Sony and Canon would likely say the same thing—after all, their models have far more features and often produce sharper images. But Fleming-Wood is using a different definition of "better." He now defines quality entirely in terms of ease of use—how easy it is to shoot and share the video.
So what is the essence of a great customer experience? It is not about the number of features and it is not about providing always more and more functionality and amenities (like in a Ritz-Carlton Hotel or with a Sony DSL camera).
A great customer experience can also be the result of a product that offers the core functionality in a way that is easy to use and in a quality that is just good enough and a prices that creates a remarkable value offer for the customer.
Read the full article in Wired magazine.
Posted in customer experience, customer value | Permalink | 1 Comment »


If your organization is committed to delivering remarkable customer experiences then simply serving your customers is not enough. It is essential to go the extra mile and use each interaction with customers as an opportunity to "wow" them. "Wow" moments are hard to explain but everyone has experienced these moments when one is just blown away by the efforts retail staff takes to ensure customer satisfaction.
One of the best indicators of a customer experience focused organization is the commitment from top-management not only to deliver ordinary products and services but to go the extra mile and surprise and delight customers with a company’s offerings. If top management wants to show real commitment, it has to experience the real customer experience in order to ensure that decision are made based on reality and not on a“virtual reality” based on product demonstrations in the boardroom.
For a number of reasons, middle-management at General Motors decided that it might be better to deliver a staged customer experience to top-management instead of showing them the real customer experience of driving a GM car. Of course this behavior was probably induced by top-management itself. But for now the cause is not import, the impact this has had is much more important.
The relationship between Design Thinking and Management is receiving a lot of attention recently and it seems that managers can indeed achieve superior results when they apply a “design mindset” to solve business problems. At the University of St. Gallen we have a unique course called

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